Diverse Technical Expertise

Puny Human has assisted with projects from their beginning, as well as provided support during the middle of a development cycle. Our engineers are familiar with a wide array of engines, toolkits, APIs, and middleware to get the job done.

Gameplay First

Gameplay is our forte. From first-person shooters to shoot ’em ups, we’re adaptable to any genre. We program in a design-focused way, by building scaleable tools and systems for designers, that allows for rapid design iteration.

Multiplayer For All

We’re experienced in multiplayer, with 12+ years of experience developing our own or client titles, we work well online.


Puny Human can develop for Nintendo Switch, Microsoft Xbox One and Xbox Series X and S, Sony PlayStation 4 and 5, and the Windows, Mac, and Linux operating systems! We’ve released titles on all of the major consoles, and we can help you bring your title there too!

Performance Minded

Puny Human lives for optimization. With a test-driven development model, we’ll identify spots in your code for improvement.

IT & Security

Puny Human’s IT infrastructure employs industry-standard stateful firewalls. Currently, Puny Human has the IT infrastructure capability to support running services to facilitate rapid development.

Engineering Portfolio

The Callisto Protocol
Striking Distance Studios & Krafton
Tribes of Midgard
Norsfell & Gearbox Publishing
1047 Games & AccelByte
Hyper Light Breaker
Heart Machine & Gearbox Publishing
Paranormal Activity for Oculus Quest
TouchDesigner for UE4
Derivative Inc.
Flagmaker & Print
Flagmaker & Print Co.
Aquanox Deep Descent
Digital Arrow & THQ Nordic
Manus Core for UE4
Manus VR
LPX Digital
Frostpoint VR
inXile Entertainment & Thirdverse
Full Metal Overdrive
Deadlift Game Studios
Operation: Harsh Doorstop
Drakeling Labs & Microprose
Warfare 1944
Drakeling Labs & Microprose
Killer Queen Black
Valve Software
Trover Saves the Universe
Squanch Games
Bard's Tale IV
inXile Entertainment
The Mage's Tale
inXile Entertainment