It’s no small task to make a game visually appealing. An even bigger challenge can be communicating your artistic vision with your team. We’re here to help bring the beauty and unique style of your game to life:

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Visually Stunning

“Good enough” is never good enough for us. Whether it’s a moss-covered pillar or an extravagant temple, we take the time needed to give every asset that extra edge of polish that separates good art from stunning art.

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Optimization In Mind

Every game has a fine line between great art and a smooth user experience. Our artists strive to toe that line, ensuring that each asset is both optimized and beautifully-rendered.

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Graphical Extensibility

It’s frustrating when assets are breath-taking on one device and a polygonal mess on another. Each asset crafted by us is made with a wide range of hardware in mind so that as many players as possible can enjoy the beauty of your world.

ARTPORTFOLIO

Zero Day
Puny Human
Arc Teams
Puny Human
Arc Inventory
Puny Human
Flagmaker & Print
Flagmaker & Print Co.
Aquanox Deep Descent
Digital Arrow & THQ Nordic
Manus Core for UE4
Manus VR
NatureXR
Doctrine Creative
GathR
LPX Digital
Frostpoint VR
inXile Entertainment & Thirdverse
Wasteland 3
inXile Entertainment & Deep Silver
Full Metal Overdrive
Deadlift Game Studios
Operation: Harsh Doorstop
Drakeling Labs & Microprose
Warfare 1944
Drakeling Labs & Microprose
Killer Queen Black
LiquidBit
Spacewar
SteamNetworkingSockets
Valve Software
Trover Saves the Universe
Squanch Games
Bard's Tale IV
inXile Entertainment
The Mage's Tale
inXile Entertainment
Time Machine VR
Minority Media
Galacide
Puny Human
Blade Symphony
Puny Human

Puny Human wishes to provide an option to the community to contribute to the extended development of Blade Symphony.

0%funded
$55pledged
Dystopia
Puny Human

Puny Human hopes to continue development on Dystopia, long after the initial release, by releasing updates, maintaining websites, and running dedicated servers.

3%funded
$270pledged