from 2005 to today…
On September 10, 2005, two groups of developers released a demo for the first total-conversion modification for Half-Life 2. Hailed by fans and critics alike, Dystopia is a multiplayer first-person shooter in a cyberpunk setting that features a dual-reality gameplay experience and objective-driven matches.
The groups, under the name ‘Team Dystopia,’ had come from various backgrounds in game development, information technology and more, rallying behind their love of video games and in particular, the high profile free modification, Quake 3 Fortress. After its release, the Dystopia fan base enjoyed sustained growth, routine game updates and community events. During the next two years, the team grew to include various long-time junior developers and advocates, assisting with developing the mod. Ultimately culminating in a full release on February 23, 2007, the modification continued to garner sustained success and acclaim. Finally, releasing an update to the modification a month later, the senior developers behind the game decided to depart the team, for excellent opportunities within the game development industry. The remaining junior developers, now possessing more experience and skill in developing games, proceeded to reorganize Team Dystopia.
On August 28th, 2007, with the goal of creating additional exciting and fresh experiences, Puny Human was formed. Initially going through numerous ideas for a name, the name was chosen due to the developers, working in and hailing from various careers outside of the games industry. Humbly creating unique experiences from modest beginnings, the idea of a puny group of friends, disrupting the game development community felt (and still feels) appropriate.