Games We Made
Making great games is our passion
We started modifying games for fun, resulting in Dystopia, a dual-reality cyber-punk shooter. Eventually we brought our original ideas to life with Blade Symphony, an artistic tactical sword-fighter and Galacide, shoot ’em up blended with match-4 puzzlers.
Games We Helped Make
Helping others helps us
It’s important for us to explore and learn how others do things, that’s why we’ve offered our help on numerous projects. We were grateful to start our work with Minority Media on VR Time Machine, then for a few years with inXile Entertainment on The Mage’s Tale, Bard’s Tale IV, and Wasteland 3.
Recently, we were fortunate to work with the awesome team at Squanch Games on Trover Saves The Universe, Deadlift Studios on Full Metal Overdrive, and Drakeling Labs on Warefare: 1944 and Operation: Harsh Doorstop. We’re currently working with Digital Arrow on Aquanox: Deep Descent and LiquidBit on Killer Queen Black.