[vc_row type=”in_container” full_screen_row_position=”middle” full_height=”yes” columns_placement=”top” scene_position=”center” text_color=”light” text_align=”left” top_padding=”0″ bottom_padding=”0″ overlay_strength=”0.8″ shape_divider_color=”#ffffff” shape_divider_position=”bottom” shape_divider_height=”250″ bg_image_animation=”zoom-out” shape_type=”straight_section”][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_link_target=”_self” column_shadow=”none” column_border_radius=”none” top_margin=”0″ width=”1/1″ tablet_width_inherit=”default” tablet_text_alignment=”default” phone_text_alignment=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][vc_row_inner content_placement=”middle” column_margin=”default” top_padding=”0″ bottom_padding=”1%” text_align=”center” css=”.vc_custom_1554675030431{margin-right: 15% !important;margin-left: 15% !important;}”][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”left-right” centered_text=”true” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/5″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][image_with_animation image_url=”1479″ alignment=”center” animation=”Fade In From Bottom” border_radius=”none” box_shadow=”none” max_width=”75%” delay=”500″ margin_top=”20%”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”left-right” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”3/5″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][vc_column_text css_animation=”fadeIn”]

It’s a pleasure to meet you

We’re Puny Human and while you’re reading this, we’re likely designing, developing and playing video games. We’re an independent studio based in Raleigh, North Carolina and since 2007, our goal has been to: grow talent by learning, making and sharing.

Making great games is dependent on being humble and attentive, so we strive to learn and listen. A collective tenant of Puny Human is to always be growing, by educating ourselves on new methods and principles, and adapt to the latest technologies. We are dedicated to fostering a strong player community, supporting it and taking feedback.

[/vc_column_text][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” top_margin=”4%” column_link_target=”_self” width=”1/5″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][vc_custom_heading text=”Our Team” font_container=”tag:h2|text_align:center|color:%234fb0c3″ google_fonts=”font_family:Jockey%20One%3Aregular|font_style:400%20regular%3A400%3Anormal” css_animation=”fadeInDown” link=”url:%23OurTeam|||” css=”.vc_custom_1554234768224{margin-bottom: 10px !important;}”][vc_custom_heading text=”Our History” font_container=”tag:h2|text_align:center|color:%234fb0c3″ google_fonts=”font_family:Jockey%20One%3Aregular|font_style:400%20regular%3A400%3Anormal” css_animation=”fadeInDown” link=”url:%23OurHistory|||” css=”.vc_custom_1554234775052{margin-bottom: 10px !important;}”][vc_custom_heading text=”Our Values” font_container=”tag:h2|text_align:center|color:%234fb0c3″ google_fonts=”font_family:Jockey%20One%3Aregular|font_style:400%20regular%3A400%3Anormal” css_animation=”fadeInDown” link=”url:%23OurValues|||”][/vc_column_inner][/vc_row_inner][vc_row_inner column_margin=”default” text_align=”left” css=”.vc_custom_1554675041392{margin-right: 20% !important;margin-left: 20% !important;}”][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” centered_text=”true” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/4″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][vc_custom_heading text=”Years Running” font_container=”tag:h5|text_align:center|color:rgba(255%2C255%2C255%2C0.63)” use_theme_fonts=”yes” css=”.vc_custom_1553476641801{margin-bottom: 10px !important;}”][milestone heading_inherit=”h5″ subject_padding=”2%” color=”Accent-Color” effect=”count” milestone_alignment=”default” number=”12″ number_font_size=”64″][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” centered_text=”true” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/4″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][vc_custom_heading text=”Creative Individuals” font_container=”tag:h5|text_align:center|color:rgba(255%2C255%2C255%2C0.63)” use_theme_fonts=”yes” css=”.vc_custom_1553475756484{margin-bottom: 10px !important;}”][milestone heading_inherit=”h5″ subject_padding=”2%” color=”Accent-Color” effect=”count” milestone_alignment=”default” number=”8″ number_font_size=”64″][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” centered_text=”true” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/4″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][vc_custom_heading text=”Amazing Games” font_container=”tag:h5|text_align:center|color:rgba(255%2C255%2C255%2C0.63)” use_theme_fonts=”yes” css=”.vc_custom_1553475784664{margin-bottom: 10px !important;}”][milestone heading_inherit=”h5″ subject_padding=”2%” color=”Accent-Color” effect=”count” milestone_alignment=”default” number=”8″ number_font_size=”64″][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” centered_text=”true” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/4″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][vc_custom_heading text=”Happy Clients” font_container=”tag:h5|text_align:center|color:rgba(255%2C255%2C255%2C0.63)” use_theme_fonts=”yes” css=”.vc_custom_1553476856395{margin-bottom: 10px !important;}”][milestone heading_inherit=”h5″ subject_padding=”2%” color=”Accent-Color” effect=”count” milestone_alignment=”default” number=”4″ number_font_size=”64″][/vc_column_inner][/vc_row_inner][vc_row_inner column_margin=”default” top_padding=”0″ bottom_padding=”0″ text_align=”left”][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/4″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/2″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none” enable_animation=”true” animation=”fade-in-from-bottom”][vc_gallery type=”nectarslider_style” images=”1706,1711,1710,1709,1708,1707,1705,1704,1703″ bullet_navigation=”true” bullet_navigation_style=”see_through” onclick=”link_no” css=”.vc_custom_1554675124807{margin-right: 15% !important;margin-left: 15% !important;}” el_class=”about-team-gallery”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/4″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row type=”in_container” full_screen_row_position=”middle” scene_position=”center” text_color=”dark” text_align=”left” overlay_strength=”0.3″ shape_divider_position=”bottom” bg_image_animation=”none”][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_link_target=”_self” column_shadow=”none” column_border_radius=”none” width=”1/1″ tablet_width_inherit=”default” tablet_text_alignment=”default” phone_text_alignment=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][divider line_type=”Full Width Line” line_thickness=”10″ divider_color=”default” animate=”yes” custom_height=”10″][/vc_column][/vc_row][vc_row type=”in_container” full_screen_row_position=”middle” full_height=”yes” columns_placement=”top” scene_position=”center” text_color=”dark” text_align=”left” overlay_strength=”0.3″ shape_divider_position=”bottom” bg_image_animation=”none” shape_type=””][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_link_target=”_self” column_shadow=”none” column_border_radius=”none” width=”1/1″ tablet_width_inherit=”default” tablet_text_alignment=”default” phone_text_alignment=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][vc_row_inner column_margin=”default” text_align=”left” el_id=”OurTeam”][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/1″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][heading]Our Team[/heading][/vc_column_inner][/vc_row_inner][vc_row_inner equal_height=”yes” content_placement=”middle” column_margin=”default” bottom_padding=”1%” text_align=”left” css=”.vc_custom_1558646832033{margin-right: 15% !important;margin-left: 15% !important;}”][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none” enable_animation=”true” animation=”fade-in-from-bottom”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none” enable_animation=”true” animation=”fade-in-from-bottom” delay=”400″][team_member image_url=”1385″ team_memeber_style=”meta_below” link_element=”none” color=”Accent-Color” name=”Mike Sanders” job_position=”Studio Director” description=”Mike Sanders grew up in the Triangle area of North Carolina. Mike has worked in both game development and IT industries, at companies like Epic Games, RedStorm Entertainment and others.” social=”Twitter,https://twitter.com/urinalcake,LinkedIn,https://www.linkedin.com/in/mikeysanders”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none” enable_animation=”true” animation=”fade-in-from-bottom” delay=”800″][team_member image_url=”1448″ team_memeber_style=”meta_below” link_element=”none” color=”Accent-Color” name=”Michael Zehnich” job_position=”Creative Director” description=”Michael Zehnich is from upstate New York. He started in game development early in high school, modifying games and creating content, and has since worked on over 10 titles” social=”Twitter,https://twitter.com/twincannon”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”fade-in” enable_animation=”true” animation=”fade-in-from-bottom” delay=”1200″][team_member image_url=”1391″ team_memeber_style=”meta_below” link_element=”none” color=”Accent-Color” name=”Garrett Fleenor” job_position=”Technical Director” description=”Garrett grew up in Portland, Oregon, staying active in the local community there. His game development career spans tenure at companies like Roblox Corporation and Offworld Entertainment.” social=”Twitter,https://twitter.com/RoyAwesome”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”fade-in” enable_animation=”true” animation=”fade-in-from-bottom” delay=”1600″][team_member image_url=”1532″ team_memeber_style=”meta_below” link_element=”none” color=”Accent-Color” name=”Stephanie Briles” job_position=”Community Manager” description=”Stephanie was born in North Carolina, and has been involved in the indie scene during more than 8 years in game development, at companies like Epic Games and Drastic Games.” social=”Twitter,https://twitter.com/GlamazonianRage”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][/vc_column_inner][/vc_row_inner][vc_row_inner content_placement=”middle” column_margin=”default” bottom_padding=”1%” text_align=”left” css=”.vc_custom_1554675264607{margin-right: 15% !important;margin-left: 15% !important;}”][vc_column_inner column_padding=”padding-4-percent” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none” enable_animation=”true” animation=”fade-in-from-bottom”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”fade-in” enable_animation=”true” animation=”fade-in-from-bottom” delay=”2000″][team_member image_url=”1533″ team_memeber_style=”meta_below” link_element=”none” color=”Accent-Color” name=”Sam Rice” job_position=”Senior Artist” description=”Sam is from San Diego, and has been in game development for more than 12 years. He has contributed to over 6 titles, as a passionate and detail-minded artist.” social=”,”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”fade-in” enable_animation=”true” animation=”fade-in-from-bottom” delay=”2400″][team_member image_url=”1741″ team_memeber_style=”meta_below” link_element=”none” color=”Accent-Color” name=”Lee Kirby” job_position=”Associate Producer” description=”Lee Kirby grew up Raleigh, North Carolina, graduating from Wake Tech Community College with a degree in engineering in game development.” social=”,”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”fade-in” enable_animation=”true” animation=”fade-in-from-bottom” delay=”2800″][team_member image_url=”1741″ team_memeber_style=”meta_below” link_element=”none” color=”Accent-Color” name=”Daniel Wallace” job_position=”Engineer”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”fade-in” enable_animation=”true” animation=”fade-in-from-bottom” delay=”3200″][team_member image_url=”1741″ team_memeber_style=”meta_below” link_element=”none” color=”Accent-Color” name=”Luiz Sotero” job_position=”Engineer” description=”Luiz grew up in Rio de Janeiro, and has worked in the games industry for 3 years, at companies like Cactus Game Studios and Stormrush Studios.” social=”Twitter,https://twitter.com/SoteroFernando”][/vc_column_inner][vc_column_inner column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_shadow=”none” column_border_radius=”none” column_link_target=”_self” width=”1/6″ tablet_width_inherit=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row type=”in_container” full_screen_row_position=”middle” scene_position=”center” text_color=”dark” text_align=”left” id=”OurHistory” overlay_strength=”0.3″ shape_divider_position=”bottom” bg_image_animation=”none” shape_type=””][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_link_target=”_self” column_shadow=”none” column_border_radius=”none” width=”1/1″ tablet_width_inherit=”default” tablet_text_alignment=”default” phone_text_alignment=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][heading]Our History[/heading][vc_column_text css=”.vc_custom_1554678978863{margin-right: 15% !important;margin-left: 15% !important;}”]On September 10, 2005, two groups of developers throughout the globe released a demo for the first total-conversion modification for Half-Life 2, titled Dystopia. The groups, under the name ‘Team Dystopia,’ had come from various backgrounds in game development, information technology and more, rallying behind their love of video games and in particular, the high profile free modification, Quake 3 Fortress.

During the next two years, the team brought on various long-time community developers and advocates as Junior Developers, to assist in developing the mod. Ultimately culminating in a full release on February 23, 2007, the modification continued to garner sustained success and acclaim. Finally, releasing an update to the modification a month later, the senior developers behind the game decided to depart the team, for excellent opportunities within the game development industry.

The remaining junior developers, now possessing more experience and skill in developing games, proceeded to reorganize Team Dystopia on August . With the goal of creating more exciting and fresh experiences, the team went through numerous ideas for a new name, finally settling with Puny Human. The name Puny Human comes from the idea of the developers at the time, working in and hailing from various careers outside of the games industry. Humbly creating unique experiences from modest beginnings, the idea of a puny group of friends, disrupting the game development community felt (and still feels) appropriate.[/vc_column_text][/vc_column][/vc_row][vc_row type=”in_container” full_screen_row_position=”middle” scene_position=”center” text_color=”dark” text_align=”left” id=”OurValues” overlay_strength=”0.3″ shape_divider_position=”bottom” bg_image_animation=”none” shape_type=””][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ column_link_target=”_self” column_shadow=”none” column_border_radius=”none” width=”1/1″ tablet_width_inherit=”default” tablet_text_alignment=”default” phone_text_alignment=”default” column_border_width=”none” column_border_style=”solid” bg_image_animation=”none”][heading]Our Values[/heading][/vc_column][/vc_row]