Factsheet

Developer:
Puny Human
Based in Raleigh, NC, United States

Founding date:
September 26, 2010

Website:
punyhuman.com

Press / Business contact:
ph@punyhuman.com

Social:
Puny Human Twitter
Puny Human Facebook
Puny Human Tumblr
Puny Human Google+
Galacide Facebook
Blade Symphony Facebook
Dystopia Google+

Releases:
Galacide

Address:
Glenwood Avenue
Raleigh, NC 27612
United States of America

Phone:
+00 (1) 919 443 5110

Description

Puny Human is an independent game studio with a strong passion for games and game development. Formed by a group of game modification creators, our mission includes humility, learning and forming unique experiences into games.

History

Modding and Formation

In 2007, Puny Human released the popular full-modification for the Source Engine, named Dystopia, supporting it with continuous patches and updates until 2010. In order to better grow and learn game development, Puny Human worked on various small projects and in the process encountered another group of developers passionate about their project.

Swordplay Success

In late 2010, Puny Human merged with a group developing a Source Engine game called Berimbau. With the combined talent, the game was re-built from the ground up, and in mid-2011 a Kickstarter was run for the project that was renamed Blade Symphony. After a successful Kickstarter, and two years of development, Puny Human released Blade Symphony in 2014.

Space Shmup Speed

While supporting Blade Symphony, the team started on a new project and released Galacide on Steam's Early Access in March 2015, with a full release date set for July. In the span of five months, Puny Human built a project using Unreal Engine 4 for the first time and released it on Steam. Puny Human is currently staying busy updating and promoting Galacide, and planning for their next project.

Projects


Videos

Galacide's Early Access Trailer YouTube

Blade Symphony's Gameplay Trailer YouTube


Images

ecgc2.png
ecgc1.png
groupshot.png
ecgc3.png
meredith.png
ecgc4.png

There are far more images available for Puny Human, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (565KB)
logo

Team & Repeating Collaborator

Andrew Taylor
Community Manager

Ari Patrick
Producer

Ashley Olmstead
Game Artist

David Ilsley
Game Artist

Devin Pham
Animator

Jon Madden
Programmer / Designer

Marcel Lamm
I.T. Administrator

Meredith Laxton
Game Artist / Concept Artist

Michael Sanders
C.E.O., Lead Producer

Michael Zehnich
Programmer / Lead Designer / Audio Engineer

Ryan Cartier
Lead Programmer / Designer

Sam Rice
Lead Game Artist

Sean Flint
Marketer / Promoter

Tim Grant
Game Artist

Tom Stoffel
Notesmith a.k.a. Phat Beastisier a.k.a. Music Proliferator

Contact

Inquiries
contact@punyhuman.com

Our Twitter
twitter.com/PunyHuman

Our Facebook
facebook.com/PunyHumanGames

Puny Human Website
PunyHuman.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks